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Welcome to TheSilent.com The Home of Admin SilenT,
Web mastering in text based browser RPG games!

Year 2008


15 Aug 2008 06:08:53
Dark Potion beta 0.30
Check it out.
30 Jul 2008 07:07:26
Changed the site layout of lordsoflords.com.
21 Jul 2008 06:07:37
Tanks and Turrets:
Themed into Weapons and Armor, a little more to do than only attacking eachother. Money can now be collected, wave timer to fight against monsters.
20 Jul 2008 06:07:54
Tanks and Turrets:
Tanks and Turrets an simple attack and defense game. Just an idea to play around with.
20 Jul 2008 03:07:05
Stargame:
This game got an own domain name. There is still no official name for this game yet. Wil be using onlinetextbasedgame.com domain for now.
18 Jul 2008 00:07:34
Project X5:
Locations can not be upgraded higher than 1.000 anymore.
10 Jul 2008 03:07:58
Allopass fixed I think.
Allot non collected funds here, I got an logged IP only.
Please send me your server and username to let me manual give you the credits that belong to you!
01 May 2008 04:05:06
Stargame started a new round resignup to play again.
30 Apr 2008 20:04:10
Educating my kids and working on my golf game lately.
No plans for this summer.
25 Mar 2008 20:03:03
Stargame:
New players are protected for a period of time.
Massive Attack Control prevents a player from attacked over and over again.
22 Mar 2008 05:03:47
Experimental command and conquer and settlers mix like based browser game.
Beta released on : 3-22-2008 06:29:03
Everything should be working.
Can be themed in any other kinds of style game.

Play Stargame Now!
11 Mar 2008 02:03:37
mmorpgtext
Auto fight and New Evade can now be Turned Off or Turned On at main.

Auto fight will attempt to kill any enemy on sight up to 3 monsters.
Evade will ignore any stronger enemy in kill.
10 Mar 2008 00:03:52
Noauto
Teleport activated, there is no known big issue that can infect other servers.
08 Mar 2008 03:03:49
Noauto
Anti Bot Protection
Chance of getting one is one 2 out 1000 now.
You need to answer a question in a image like:
Where do fishes swim? Answer is water.
An chicken lays an ...?
How much is 5*5?
What is your current level?
And so on.
08 Mar 2008 00:03:26
Messages
It prevent you finding players is now fix on every server.
The error was $players > 1, it should be $players >= 1.
Stupid!!!

Noauto
New server.
It seems players like the idea of no auto and bots?
Join now at http://www.lordsoflords.com/noauto/.
No auto bots allowed!
Zero tolerance for bots and auto players, respond in one minute or get perm jail!
05 Mar 2008 06:03:48
Devlab:
Simple Jackpot System works like this.
Play Gold, Exp or Credits jackpot.

Game 1 with a win chance of 1 out of 100.
Game 2 with a win chance of 1 out of 250.
Game 3 with a win chance of 1 out of 500.
Game 4 with a win chance of 1 out of 1,000.
Game 5 with a win chance of 1 out of 5,000.

There is no way to increase or decrease your chances to win.
Every time you play the system rolls all jackpot and you chance number.
If you play the correct game at the right time you could win every game!
Winner pays 10% tax on all wins.

Testing it out now at Devlab.
29 Feb 2008 08:02:54
NET:
Duel teleport bug fixed.
Super Admin toys ability to change your own race.
29 Feb 2008 01:02:35
Allopass Supported Servers: Meadow MeadowII Eidolon Xedon Duel Devlab Evolve Euro Tourney Net
28 Feb 2008 07:02:03
RPG text & MMO RPG text:
Rpgtext is still the same as it was, No frames, No chat, No messages, More images.

But the game has been updated at MMORPGTEXT and can be played with the same accounts as the Rpgtext.com accounts.

New is the Kill system for FP players.
Auto monster killer! Die or kill as much monsters as you can automatically! Sometimes it tries so fast that you get yourself in jail!
This can be useful with 2 accounts, account 1 populate the field with monsters, account 2 comes and wipes the screen empty.
Added chat and message system.
26 Feb 2008 03:02:08
Devlab:
Testing new addition to Inventory in Devlab:
If you remember the days of runes in Devlab.
No it's not the runes where you could max a char in a few days.
Introduced a few new usable items.

Fight level 200+ monsters in the world to find these items!

The beta setup has the following values:
When activated you get 1000 seconds then the item is decayed.
Chance to get up to 15% bonus on Normal Stats or Battlefield Stats!!
All numbers may vary in the future.

Potions are for the normal stats like Strength, Dexterity, Agility, Intelligence, Concentration and Contravention.
Runes are for the Melee Battlefield Stats like Weapon damage, Attack Rating and Defense
Scrolls are for the Mage Battlefield Stats like Attack spell, Magic Rating and Magic shield
Elements chance to get one of the Battle Stats attribute including the healspell.

A shop with two ways to shop the very old one and the current one.
24 Feb 2008 20:02:17
Playing around with Ajax.

Not really useful at this moment but it could decrease server traffic for scripts like chats and other data retrieving scripts.

Made a test signup form here it's cool to check for the database if a field value if available if it's meant to be unique like username.

Could implement this is all signup forms but there is Javascript support from the user browser needed so not yet.
21 Feb 2008 06:02:17
More Accepted Online Payment Methods and Other Options
Payment Options

Allopass Payment for 100 Credits for Lords of Lords Meadow 2 server Experimental option.
Automated System Using Your Phone or SMS cool?
19 Feb 2008 23:02:28
Lords of Lords:
Updated message system as suggested in the forums for all servers .com and .net.
18 Feb 2008 07:02:42
Meadow 2:
Beta messaging service can now be selected at the bottom of the messages page.
When completed and fully tested it will replace the current messaging system.

Devlab:
Account Value Credits Payout System (AVCP)
What or how does this work?
I have no clue yet but there is working version of a rewarding system for the players that have a premium account and made donations to the game on Devlab.
All players that donated to the game this and past year having an account there will start receiving daily credits from now on.
Account Value is the total of your account donations to the game.
At this moment the amount is divided by 10 and will turn into credits for your account daily.
At this moment the donations will be good for at least 2 years.
All time interval can be adjusted or changed in the future.

A good idea for Devlab because the server resets every player to level 1.
This can be voted on the forums for implementation on other servers.
07 Feb 2008 00:02:11
Added instant feedback on most pages of all my websites.
Website feedback can be used for spelling correction, grammar correction, feature request on page, layout change, logo suggestion, everything you think it would be good or cool.
01 Feb 2008 00:02:18
Project X5:
Had to reset the game a bug caused negative money amount.

New at map you can now cluster settle or upgrade if available settlement has been hit by the cluster.

Destroying something will be rewarded with some money I think this should be increase in the near future to encourage attacking the other player when the map has a fixed size.
27 Jan 2008 06:01:04
Project X5:
Implemented of attack module.
Damage stands for max upgrades it can destroy in one attack.
Radius will attack all settlements within your radius.
15 Jan 2008 04:01:39
Project X5:
Game is like risk board game or a simplified settlers game or maybe a little bit like a chess game.
The goal is to conquer the whole map I guess.
Dunno check it out yourself.
13 Jan 2008 20:01:26
RPG Text:
New Killing Spree kills up to 3 monsters in a single click any visible monster on the map.
Only available to Freeplay players that are level 100 or above.
To attack a group of monsters you must have at least 5 battle skills and magic skills.
Monsters in a group are much stronger than they appear to be.
12 Jan 2008 18:01:07
Made a more clearly and logical to use template for thesilent.com.
All games are beta except Lords of Lords, the one I started with.

I have no clue to do what next or in what game, because of my own online downtime.
Posting suggestions in the forums would help me out with a game to improve and lift it alpha release of a game.
If there are no players interested in a game, it's not wise to developing further more.
Keep posting suggestion even if I read it a lot later, it's still a good suggestion that's supported by more players it will be implemented.
So just speak your mind don't think if I had this would be cool, just post them somewhere.
11 Jan 2008 06:01:56
Can't say I have done much past year on web-mastering my web sites, I would be lying if I said so.
Don't know if I can promise to do more this year, I guess not.
Getting old, dirty, lazy and so on.

Why are we alive while there is a life to live.
Why to have if you already have it.
Don't expect and you'll be satisfied.
Seek the cause and not the blame.
blablabla...

Got nothing say to people of the web at this moment.
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